Monster Brawl (2011)

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It’s feather-light on substance, but writer-director Jesse T. Cook’s heart is in the right place.

Monster Brawl imagines a pay-per-view event that pits eight screen creatures (Frankenstein’s Monster, the Werewolf, Zombie Man, Swamp Gut, Cyclops, Lady Vampire, the Mummy, and Witch Bitch) against each other in an other-worldly rasslin’ match—and only one shall emerge victorious.

What could have been a totally brainless exercise in lowest-common denominator yucks, though not brilliant by any means, does fit the bill if you need to clean out your head with 90 minutes of reasonably clever mindless fun.

The good: Buzz Chambers (Dave Foley, from Kids in the Hall) and “Sasquatch” Sid Tucker (Art Hindle) are the commentators calling out the action, and really, their game commitment to the roles is probably the best thing about Monster Brawl.

Buzz is the flask-swigging play-by-play guy, while former champ “Sasquatch” Sid is the voice of ring experience. Both actors acquit themselves with straight-faced aplomb.

We should also acknowledge the efforts of resourceful actor Jason David Brown, who plays no less than three parts (Swamp Gut, Cyclops, and the Gravedigger)! That’s a helluva lot of time to spend with your ass planted in the makeup chair.

There are occasional splashes of gore that are entirely adequate (e.g., the zombie head squish). Lance Henriksen supplies some voice-over work.

Not so good: The monsters are at best, serviceable. Frankenstein’s Monster (Robert Maillet) is a decent interpretation, though the fact that he’s wearing a pullover from Land’s End is not to his sartorial credit.

For the most part they remain in character, though Witch Bitch (Holly Letkeman) is a disappointment, because she uses wrestling maneuvers against Cyclops, instead of her own vaunted sorcery.

Bad: The presence of annoying wrestling manager Jimmy “The Mouth of the South” Hart (who once managed Hulk Hogan!) adds nothing to the proceedings, though his two bikini-clad sidekicks are welcome eye candy in an otherwise desolate landscape.

Best dialogue exchange

BUZZ: And here comes Frankenstein!

SID: Technically, it’s Frankenstein’s Monster, if you want to be a dick about it.

Stake Land (2010)

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I noticed this title had popped up on a lot of “Best Of”  lists from two years ago so I was keen on seeing it. Saints be praised, I wasn’t disappointed. (Don’t you love it when that happens?) Lean, mean, and gritty, there’s not an ounce of fat on Stake Land; no extraneous drama, no clumsy attempts at comedy, and very little dialogue. It’s a rural, post-apocalypse road movie that’s long on action and intense situations. Admirers of The Walking Dead, The Omega Man, Road Warrior, and especially Justin Cronin’s novel The Passage will be in their happy place. The undead/post-apocalyptic genre is getting pretty crowded these days, but director and co-writer Jim Mickle manages to “stake” out a little fresh territory.

Martin (Connor Paolo) is a young survivor trying to keep his blood inside his body during the vampire infestation that’s swept the nation after the collapse of society. (Don’t you hate it when that happens?) His hard-boiled mentor Mister (Nick Damici) is a bad-ass vampire killer that drives a muscle car around the rural South, chasing bloodsuckers (and collecting their fangs) and steering clear of the crazy Christians known as the Brotherhood, who may well pose a greater threat than the undead. They stop and sleep where they can and barter with other refugees, all the while following a vague plan to head north for a safe settlement called New Eden, which may or may not exist. Martin and Mister are targeted for death by the head of the Brotherhood, Jebedia Loven (Michael Cerveris), a bald-headed fanatic who thinks the vampires are angels sent by God to rid the world of sinners.

The vampires in Stake Land are neither dudes in capes nor sparkly teenagers. In fact, they’re little more than zombies; grunting, snuffling ghouls on the hunt for a fresh cup of O-Positive. But they’re fast, strong, and seemingly all over the damn place. Because this is basically a road movie, things keep moving (duh!) and the action never bogs down. Martin and Mister fight, flee, make friends, lose friends, and gain enemies, and continue to chase a nebulous idea that somewhere else is probably better than here. Just like everybody, ever. It’s Martin’s determined belief that he can somehow find a normal (or at least livable) life that propels Stake Land, and keeps it from imploding in the face of hopelessness and chaos. Believe me, there’s plenty of hopelessness and chaos to go around; it’s almost as prevalent as the vampires and deranged bible-belters.