
Note: Final Destination: Bloodlines works just fine as a stand-alone feature. It’s not necessary to be familiar with the previous films, but it helps provide context.
The Final Destination franchise is pure boilerplate. Someone has a realistic, sweat-inducing vision of an impending disaster and manages to save lives that would have otherwise been lost in the carnage.
In Bloodlines, it becomes painfully clear that rules are rules when it comes to your expiration date. Through careful vigilance, Iris Campbell (Gabrielle Rose)—who saved a ton of folks from perishing in the nerve-wracking collapse of a Space Needle-like restaurant 50 years ago—is able to keep the Reaper at bay by cloistering herself away as a hermit in a one-room fortified cabin in the middle of nowhere.
Even so, you can’t hide forever.
Iris’s granddaughter Stefani Reyes (Kaitlyn Santa Juana) and Stefani’s younger brother Charlie (Teo Briones) are next in line to be shredded out of existence unless they can somehow solve the pattern of Death’s List.
Recurring character William John Bludworth (Tony Todd) is a mystical mortician who provides cryptic clues for at-risk protagonists throughout the six-film series. As he tells the latest batch of soon-to-be goners, “Death doesn’t like being cheated.”
Note 2: This was Todd’s last screen performance, and the distinguished horror actor exits in classic fashion, addressing the characters (and us) thusly: “I intend to enjoy the time I have left, and I suggest you do the same. Life is precious. Enjoy every single second. You never know when. Good luck.”
The prospect of being exceedingly vulnerable to dismemberment in everyday situations is the cake and frosting in this formula. Here is the reason we bought the tickets. How do these poor fools meet their doom? Will it be artful and intricate or just the sudden splat of another ill-timed bus?
As usual, the focus falls on objects seen around the house or existing in nature, and directors Zach Lipovsky and Adam Stein helpfully tick off all the nearby instruments of destruction for our consideration, just before the tragic events unfold in Rube Goldberg fashion.
A wayward shard of broken glass in someone’s cocktail should cause a bloody catastrophe, and it does, but the process is open to variables coming into play.
The only certainty here is someone is going out with a bang, style points appreciated.
“Death doesn’t take no for an answer,” Bludworth reminds us.
So it’s no surprise when Death catches up with you, he’s justifiably pissed that you got away, and that’s why the elements leading to the inevitable demise are so squishy and graphic. It’s a warning to anyone who thinks they can escape a (gruesome) fate.
It also provides us with the “aahhh” moment; a cathartic conclusion of a fancy fireworks display.
Final Destination: Bloodlines is a succinct, stylish summation of the entire series, an invitation to certain death that deals us in; a rousing game of Clue with extra corpses.
Like a heckling a good/bad movie, the joy of watching Final Destination: Bloodlines is best shared interactively with friends and family. Everyone can choose a victim and figure out their own Mousetrap method of mutilation.
Wheee!